Curriculum Ties
(In addition to satisfying multiple core competencies)
ADST Core Competencies:
Communication
- Collaborating : Share progress while making sure to increase feedback and collaboration.
Thinking
- Creative Thinking: Take creative risks in generating ideas and add to others’ ideas
- Critical and Reflective Thinking: Screen ideas against criteria and constraints first, students will brainstorm and think consciously about their decisions before making the game.
Personal & Social
- Social Awareness: Students will be brainstorming and problem solving with their peers in a constructive and respectful way.
- Social Responsibility: Students identify their personal values and strengths and abilities to determine ways they can design and develop a unique game.
Curriculum Ties
(In addition to satisfying multiple core competencies)
ADST Curricular Competencies
Understanding Context: Empathize with potential users to find issues and uncover needs and potential design opportunities. Putting themselves in the shoes of someone playing their designed game.
Defining:
- Students will be able to define the main objective for the design of their game.
- Identify key features
- Identify criteria for winning/losing and any constraints
Ideating:
- Choose an idea to pursue
- Generate potential ideas and add to others’ ideas
- Screen ideas against criteria and constraints
- Evaluate personal, social, and environmental impacts and ethical considerations
Prototyping: Students will build a prototype of their maze game from potential ideas in the design.
Testing:
- Students will be able to test their game as it is being developed.
- Gather peer and/or user and/or expert feedback and inspiration.
- Make changes, troubleshoot, and test again.
Making: After multiple rounds of testing and alterations, students will be able to construct the final product incorporating all of the planned changes.
Sharing: Students can use a variety of different methods and platforms to share their constructed tower. You can also allow time for students to peruse each other's towers in groups.
Applied Skills
- Students will be able to develop their design and presentation skills.
- Drafting: elements of plans and drawings
- Media Arts: techniques for using images, sounds, and text to communicate information, settings, ideas, and story structure
Optional Extension: Language Arts
- Students will write a backstory for their minigame demonstrating an understanding of literary elements such as:
- theme, character, setting, plot, conflict, and purpose