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Grades
K - 3
-
0.5
Hours

Run a Race

Coding
Scratch
Students will become more familiar with block coding through a guided activity using Scratch Jr.

Concepts at a Glance

  1. Introducing students to some aspects of block coding with Scratch Jr.
  2. Having students explore the engineering design process and the ADST curriculum as well as applied skills

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Curriculum Connections

ADST

K - 3

  • Explore the use of simple, available tools and technologies to extend their capabilities
  • Use trial and error to make changes, solve problems, incorporate new ideas
  • Generate ideas
  • Add to others ideas

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Materials

Non-consumable

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Activity Instructions

Worksheets

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Lesson Plan

Download Lesson Plan