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Grades
K - 3
-
0.5
Hours

Run a Race

Coding
Scratch
Students will become more familiar with block coding through a guided activity using Scratch Jr.

Concepts at a Glance

  1. Introducing students to some aspects of block coding with Scratch Jr.
  2. Having students explore the engineering design process and the ADST curriculum as well as applied skills

Curriculum Connections

ADST

K - 3

  • Explore the use of simple, available tools and technologies to extend their capabilities
  • Use trial and error to make changes, solve problems, incorporate new ideas
  • Generate ideas
  • Add to others ideas

Materials

Non-consumable

Activity Instructions

Worksheets

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Lesson Plan

Download Lesson Plan