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Grades
K - 7
1
-
1.5
Hours

Mars Lander

Design Challenge
Engineering
Working in pairs or groups, students will use materials at hand to design a "spacecraft" for an alien to safely land on mars!

Concepts at a Glance

  1. Understand the basic structure of the Engineering Design Cycle
  2. Use Inquiry-based learning to solve a design problem
  3. Understand how to build a narrative around STEM activities.

Curriculum Connections

4

  • Energy can be transformed

5

  • Machines are devices that transfer force and energy.

6

  • Newton’s three laws of motion describe the relationship between force and motion

Materials

Non-consumable

Consumable (Suggested - but you can use whatever you have on hand in your classroom! Be creative!)

Activity Instructions

You can modify this activity with the following age appropriate challenges we have described below:

Worksheets

No items found.

Lesson Plan

Download Lesson Plan