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Grades
K - 7
1
-
1.5
Hours

Mars Lander

Design Challenge
Engineering
Working in pairs or groups, students will use materials at hand to design a "spacecraft" for an alien to safely land on mars!

Concepts at a Glance

  1. Understand the basic structure of the Engineering Design Cycle
  2. Use Inquiry-based learning to solve a design problem
  3. Understand how to build a narrative around STEM activities.

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Curriculum Connections

4

  • Energy can be transformed

5

  • Machines are devices that transfer force and energy.

6

  • Newton’s three laws of motion describe the relationship between force and motion

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Materials

Non-consumable

Consumable (Suggested - but you can use whatever you have on hand in your classroom! Be creative!)

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Activity Instructions

You can modify this activity with the following age appropriate challenges we have described below:

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Worksheets

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Lesson Plan

Download Lesson Plan