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Grades
4-10
1
-
1.5
Hours

DIY Equipment

Design Challenge
Engineering
Science
STE(A)M
Students work together on a hypothetical problem where they must design and prototype a device for handling a frog that produces a dangerous toxin.

Concepts at a Glance

Students explore the engineering design process and how it can be used in a scientific context.

Curriculum Connections

ADST Curricular Competencies 

Understanding Context: Students will gather information from a lesson, from their peers and/or from their own background knowledge.

Defining: Students will be able to identify the main objective for the design of their invention and any constraints by discussing with teachers and peers. 

Ideating: Students can work by themselves or in groups in order to generate potential ideas and add to others’ ideas. 

Prototyping: Students will be given the opportunity to build a prototype from their potential ideas.

Testing: Students will be able to test and present their prototype and gather feedback from teachers and peers. 

Making: After multiple rounds of testing and alterations, students will be able to construct the final product incorporating all of the planned changes.

Sharing: Students can use a variety of different methods and platforms to share their constructed device. You can also allow time for students to peruse each other's devices in groups. 

Applied Skills

  • During the multistep process the students will have ample opportunity to learn how to use their materials, tools, and technologies in a safe manner.

Materials

Non-Consumables: 

Consumables 

Activity Instructions

Worksheets

Lesson Plan

Download Lesson Plan